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Titre: | FPGA based VGA controller and arcade games |
Auteur(s): | Lakhdari, Zineb Elkhabazi, Hayet Benzekri, A. (Supervisor) |
Mots-clés: | FPGA ( Field Programmable Gata Array) VGA controller |
Date de publication: | 2016 |
Résumé: | This report describes the design and implementation of an FPGA-based VGA controller and arcade games. The hardware modules are developed in the Very High Speed Hardware Description Language (VHDL) and implemented onto the FPGA of the low-cost DE2 board. As a standard interface, Video Graphic Array VGA has been widely used. The system displays on the VGA monitor a menu which consists of two games (pong & breakout games), where the user is able to choose any one of them. The first game is a two player game, they are controlling paddles to punch a moving ball to the opponent's side. Whereas the second game is a one player game, in which he controls a moving paddle to bounce the ball trying to destroy all the bricks that are situated on the top of screen. During the course of this project we added some modifications such as the adjustment of the paddles and ball’s speed, yet the text generation like the score of players, the menu selection. The results show that the proposed algorithms give good performance with short processing time, low resource utilization, small power consumption and memory usage. Because the data can be sent directly to monitors, the design improve system reliability in real time and save hardware resource. |
Description: | 35 p. |
URI/URL: | http://dlibrary.univ-boumerdes.dz:8080/handle/123456789/9243 |
Collection(s) : | Computer
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